21 April 2015

RESULTS: What you do with your quarters!

The results are in, and here's what was mentioned!

Candy Crane: This is like one of the crane games, but with candy instead of stuffed animals or toy watches or koosh balls. (Remember Koosh balls?) They also have the added bonuses of being a lot easier to win, and USUALLY will let you keep playing until you win something. Both of these features are nice for those of us (i.e. me) who aren't good at cranes.

Cyclone: A ticket redemption game. The concept is pretty easy: a light spins around in a circle, and you try to stop it on high numbers (or, ideally, the jackpot) for maximum tickets. Every credit inserted increases the jackpot. Though (as many on youtube have pointed out) the Jackpot is deceptively elusive, it's still a fun game.

Colorama: A redemption game with an interesting Roulette-inspired twist. A ball spins around in a bowl with different colored dividers. If you can guess which color the ball stops in, you win tickets - the smaller the color zone, the more tickets won.

Skee-ball: The classic! Roll the ball up the ramp and aim for the targets with the biggest points. There's tons of different versions of this one out there, but practically every real arcade has at least one of them, and they're fun even if you're bad at them! (At least, I think so. I'm pretty bad.)

Dig Dug: Namco's action video arcade game from 1982. The hero character (named Dig Dug, though his actual name is Taizo) digs through dirt battling dragons and weird ball-shaped enemies by either dropping rocks on them or inflating them with a pump until they explode. It's a tough game, but it's also one of the most popular arcade games of all time. According to the series storyline, Taizo has a son named Susumu, who has his own series of arcade games - but I'll have more on that in a couple days...

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